In this month’s gaming photography blog I return to Victorian London in The Order: 1886, with more of a focus on London itself. We also visit Seattle as Joe and Mike explore the Infamous Second Son DLC, First Light. There’s also a healthy smattering of Alien Isolation, Dying Light and, of course, this month’s big game release – The Witcher 3: Wild Hunt.

First of all, let’s take a step back from the action in The Order: 1886 and take a closer look at the setting – an alternative timeline version of London. This shot of the docks showcases the great lighting in the game.

Ben Roberts • The Order 1886 • PlayStation 4

Ben Roberts • The Order 1886 • PlayStation 4

In this shot I’ve framed the London rooftops with the bricks of a destroyed building. The Dome of St. Paul’s Cathedral can be seen in the background, and the silhouettes of airships hint that this isn’t the London we know from history.

Ben Roberts • The Order 1886 • PlayStation 4

Ben Roberts • The Order 1886 • PlayStation 4

Without the airships, this shot shows what could be any Victorian city. It’s dark, gloomy and uninviting. The filters available in The Order’s photo mode really help to emphasise the mood.

Ben Roberts • The Order 1886 • PlayStation 4

Ben Roberts • The Order 1886 • PlayStation 4

This final shot from The Order focusses on a small incidental detail – one that nevertheless caught my eye. I spent some time working on the composition to frame the interesting play of light and texture.

Ben Roberts • The Order 1886 • PlayStation 4

Ben Roberts • The Order 1886 • PlayStation 4


Infamous First Light is the standalone DLC for Infamous Second Son, and shares it’s well-featured photo mode. This time focusing on the character Fetch with her neon powers, there’s room for plenty of vibrant particle effects to stand out against the drab cityscape in these shots by Mike and Joe.

Mike Peers • inFamous First Light • PlayStation 4

Mike Peers • inFamous First Light • PlayStation 4


Joe Kozak • inFamous First Light • PlayStation 4

Joe Kozak • inFamous First Light • PlayStation 4


Mike Peers • inFamous First Light • PlayStation 4

Mike Peers • inFamous First Light • PlayStation 4


Mike Peers • inFamous First Light • PlayStation 4

Mike Peers • inFamous First Light • PlayStation 4


This month Joe swapped the wide open expanses of Kyrat for the narrow claustrophobic corridors of the Nostradamus, and the photos ooze atmosphere.

Joe Kozak • Alien Isolation • PlayStation 4

Joe Kozak • Alien Isolation • PlayStation 4


Joe Kozak • Alien Isolation • PlayStation 4

Joe Kozak • Alien Isolation • PlayStation 4


Joe Kozak • Alien Isolation • PlayStation 4

Joe Kozak • Alien Isolation • PlayStation 4


Without question, the game Mike and I have been most looking forward to in May is Farming Simulator 2015. However, The Witcher 3: Wild Hunt has much better photo opportunities so here are some shots from the beginning of our adventures. Expect to see much more of The Witcher’s huge open world in June’s blog post.

Ben Roberts • The Witcher 3: Wild Hunt • Xbox One

Ben Roberts • The Witcher 3: Wild Hunt • Xbox One


Ben Roberts • The Witcher 3: Wild Hunt • Xbox One

Ben Roberts • The Witcher 3: Wild Hunt • Xbox One


Ben Roberts • The Witcher 3: Wild Hunt • Xbox One

Ben Roberts • The Witcher 3: Wild Hunt • Xbox One


Ben Roberts • The Witcher 3: Wild Hunt • Xbox One

Ben Roberts • The Witcher 3: Wild Hunt • Xbox One


Dying Light doesn’t have a photo mode, but it does have a LOT of zombies. As you can imagine, this can make taking nice shots a little tricky! Joe has taken the approach of capturing the more peaceful moments in the game, which is a very sensible choice!

Joe Kozak • Dying Light • PlayStation 4

Joe Kozak • Dying Light • PlayStation 4


Joe Kozak • Dying Light • PlayStation 4

Joe Kozak • Dying Light • PlayStation 4


Joe Kozak • Dying Light • PlayStation 4

Joe Kozak • Dying Light • PlayStation 4


P.T. – the horror teaser for Silent Hills – was back in the news this month as it has been delisted from the PlayStation store after a shakeup at publisher Konami. I have to admit, I played it when it first came out and couldn’t bring myself to finish it. I’m just too much of a wimp! This time I was determined to play it all the way through, but when I walked through the first door and everything was blood-red (with horrific sound effects) that soon changed! I thought I knew what to expect after the last couple of attempts, but this was a completely different. I walked around for a few minutes, composed a quick shot and then had to turn the game off… Maybe I’ll try again in June!

Ben Roberts • P.T. • PlayStation 4

Ben Roberts • P.T. • PlayStation 4

By Ben